Negative Traits That Can Go Away :: Project Zomboid Discussions gnrales Best Character Builds in Project Zomboid [Final - Theglobalgaming.com I'm considering taking hearty appetite next time. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. S-Tier. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2. I play with all loot set to extremely rare except for melee weapons set to rare and guns/ammo set to normal.
Starting the list off with one of my favorite negative perks it is time to talk about high thirst. Negative Trait 1: High Thirst Points Redeemed: 6 Description: Needs more water to survive Starting the list off with one of my favorite negative perks it is time to talk about high thirst. Yes. Project. Napkin math puts all of that together as +42 trait points that either can be worked off or will eventually become irrelevant. I wouldn't say its a must have, but if you have 6 points to spare its worth considering. Useful for stealth, but you can always just stop moving to avoid making sound. This one will really depend on the type of character you want to play and which version of the game you are playing. But that being said, if you want a character that is going to survive for a very long time, this doesnt really matter. Allows you to keep a regular schedule, stay out of the dark, and excercise/forage/run/fight more before getting sleepy. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. I also asked them to read the rest of your guide. New comments cannot be posted and votes cannot be cast. 1. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . Find the official Discord here: Keep up the good work. Out of shape, unfit - by training fitness. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Then you will already have a extra point or two into your category of choice from this. Underweight - 6 points. Same thing with under/overweight. Organized also increases storage size of backpacks and shelving and whatnot. +1. Positive traits in Project Zomboid give players a specific advantage. Always love learning the little quirks like this in the game. Another low side effect trait we would recommend choosing is Slow Reader, and the reason is simple. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. I imagine most players that die in combat die because they weren't backing away fast enough. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod. ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}.icon._1LLqoNXrOsaIkMtOuTBmO5{height:20px;vertical-align:middle;padding-right:8px}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} And do they have any negatives that stick forever? Smoker means that the longer your character goes without smoking the more gradually unhappy they will get. Leave a comment below and once youre done with this list you can also check out another post I did on the top 10 best traits to take in Project Zomboid. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. By using the aforementioned exercise system and making sure youre only eating your greens, you can shed off some kilos easily after picking this perk. Increases fuel consumption by 100%.
Best Negative Traits (Tier List) - Project Zomboid - 1gamerdash This means that the player can start the game with only negative traits if they choose to do so, but if the player wants positive traits they will have to make some compromises. Now, SP and MP differ slightly because of no time forward. You will amass a whopping 8 points to use on some other positive traits as well. Ideally paired with fire officer so you can pick underweight and still keep athletic. Many people don't care about the lost time; at least for single player. This can be an issue though if do get surprised by an enemy (which can happen often in Project Zomboid), but as long as you are a stealthy player you should be fine with Thin-Skinned! The XP boost to nimble is great, as it levels extremely slowly on its own. Seriously, getting both of these will be a slog at the start but thanks to the new exercise system introduced into the Build 41 version of the game you can get your fitness level up by utilizing it. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. If an attack is blocked the damage is simply negated. As these two are pretty similar to each other i thought id bring them both under the same category. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. Underweight is your friend. Because of this, it's an easy +4 points that can be used to get an extra positive trait. 2 Skills boosted, but there are probably more useful perks you can take. The character will not spawn until "Points to Spend" is higher than a negative number or equal to zero. Go right ahead! ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} You can simply plant a couple more crops to get the same effect. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. More annoying than anything, gives you less time in the day. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight (uncertain, but open to others testing) Underweight Unfit Very Underweight Weak Community provided temporary traits: Yes thats right. You could start at 0 or 3 and level up to 4 or 6. It's great, I don't know why you think it's bad. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} How do Project Zomboid traits work, exactly? There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. Athletic has an edge over strong, as exhaustion is a killer. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. The most expensive traits in the game, but often essential to survival. Possibly the best perk you can take. Just sleep through the nights or carry a flashlight, its that easy.
Negative Traits That Can Go Away :: Project Zomboid General Discussions Multiple presets can be made to save a combination of a profession and multiple other traits which offer utility to the players that are eager to get right into the action. Absolute garbage because of how it works. Provides a 30% XP boost on top of existing boosts to ALL skills. If you don't want to use the skill don't bother, but id encourage anyone to use this skill as much as possible. The +2 boosts will be insanely useful from the early to late game. Will the withdraw symptoms cease after awhile? You can gain a couple levels in them by just watching TV in the first 9 days. Save my name, email, and website in this browser for the next time I comment.